iPhone OS X firmware 2.0.1 fixes these bugs: (as discovered, post will be updated)
1. App Store Mobile installs are FASTER.
[pending review]
Category: Software Review
iPhone OS X firmware 2.0.1 fixes these bugs: (as discovered, post will be updated)
1. App Store Mobile installs are FASTER.
[pending review]
Tags: Apple, cocoa touch, iPhone, software updatw
Category: Software Review
Category: Software Review
game type: Block puzzle role-playing game hybrid (MMo)
game platform: for iPhone and iPod Touch OS 2.0, free on iTunes App Store
A superb 10-week opus by 22 year old designers Danielle Cassley and Jason Citron, Aurora Feint is, indeed, a beginning. Their lush fantasy graphics situate you in a puzzle narrative that combines Bejeweled, Tetris and their own uniquely original block breaking physics with power-up purchases and unlock systems. Players mine five basic natural resource essence blocks (wind, water, earth, shadow, fire) by three-matching to clear. Aurora Feint exploits gestural controls ingeniously by applying gravity to blocks, making the accelerometer sensed screen reorientation a game move. Tilt the screen to cross swap and let the blocks re-fall into place. Music and sound effects very effectively reinforce both the narrative and pure-play experience value with satisfying stone-clunks and brick-booms that punctuate reverb-y chord progressions - all adding up to a Tolkeinesque atmosphere. Earned power-ups directly boost play enjoyment by adding new blocks to the autoflow. Play reward revolves around bigger and more beautiful block explosions. This game is very comparable to the Puzzle Quest franchise which brought the three-match RPG genre to consoles like PSP and Wii.
After a rough launch of unstable build that (when it worked), executed questionable privacy security practices (passing your address book over insecure transport) without disclosure resulting in an uproar and apology, climaxing with an official de-listing from the App Store, only to be re-listed as a maintenance update, appearing to resolve some of the version 1.0 errors and security concerns. Crisis averted skillfully despite the developer’s failure to realize that such a well-designed and free Touch game wouldn’t be a smash hit. The developers are accepting users crash reports by email which illustrates a challenge of providing support for App Store apps at the moment.
In the currently available version 1.0.0.1 running on iPhone 2.0 you will encounter serious bugs that seem to corrupt the local app data and then prevent it from launching. You can best resolve this issue and avoiding further App Store problems, including fatal reboot failure that requires a full system restore, follow these steps:
Your previous character should be appear, after negotiations with the server. It may not be the most recent version of your character, so you may have to re-play the make up for the lost progress. Seems like a big “David Hasselhoff!” to play this game. We, agree. If you haven’t yet installed Aurora Feint, consider holding out for a new version from the game developers, instead. An update from Apple to fix the serious bugs in Cocoa Touch 2.0 would likely solve some related problems that cause catastrophic crashes as you attempt to uninstall and reinstall apps through the mobile version of App Store, not a recommended method.
We haven’t tested the multiplayer aspect of the game, but should we decide to trust their new privacy security policy and try it out, we’ll update this space.
Aurora Feint succeeds at being well designed for mobility by saving the game state and allowing a full game resume. This feature rewards quick burst play and mitigates the consistent interruptions typical with play on-the-go. Few other non-free games at the App Store are this well polished and well adapted to the mobile OS X Touch platform. We look forward to the inevitable software updates from Danielle and Jason, along with the needed fixes from Apple, to make the whole play experience reliable and enjoyable.
We’ll review again after a round of major updates.
Tags: Apple, Aurora Feint, game, iPhone, review, touch
Category: Software Review
Category: Software Review
Although we began work last year on Safari based WordPress Theme and Plugin suite that had potential to offer the untethered convenience of mobile blogging, we were beat to the punch by Automattic/Effigent. Built on the iPhone SDK as a native Cocoa Touch app makes a robust touch UI crisp in its access and delivery.
Splendid as a portable notepad where you can quickly start local drafts of posts. Later, when you’re on the desktop, local drafts get posted to remote drafts for editing and production tasks.
The ability to easily integrate photos by the standard camera and photo library API is perfect for screen shots in this case.
Rumors of a copy and paste feature in iPhone 2.1 abound. This WordPress Touch client really won’t be complete until a great select and hyperlink user interface is developed.
Tags: Apple, cocoa touch, iPhone, WordPress
Category: Software Review
Category: Software Review
Although we have been graced with some quality free iPhone software already (see our “essential dozen” below), the wündervice still lacks The Killer App.
What’s The Killer App?
To put it one way, when urged to flick icons on microquest for stroke amusement and no app earns a tap, then I’ll know The Killer App has arrived.
An examination of the current crop of games reveals:
These two attributes exemplify the special needs of mobile software design not yet satisfied by the new App Store marketplace.
The Free Essential Dozen:
Great free apps, but none of these are The Killer App.
Stay tuned to this space as the situation evolves.
Tags: Apple, iPhone
Category: Software Review
Category: Technical
In a stroke of irony, the iPhone Dev Team, the folks who brought the world consistent jailbreak and SIM unlock tools, could totally save Apple’s ass right now, as their activation servers are toppled due to the massive user-base (6 million) trying to update to firmware 2.0 on the 3G launch day.
It’s assumed that the Dev Team jailbreak tool currently cracks firmware 2.0. The tragically named “Pwnage Tool” is not yet publicly released. However, if the Dev Team decided to release “Pwnage” at this very moment, it would presumably bypass AT&T/Apple activation procedure.
In this scenario, perhaps millions of users would grab “Pwnage” and then back off Apple’s activation server. That would be a huge favor to Apple on behalf of the rogue development community.
Could it happen?
UPDATE: In retrospect, this was a dumb entry. Rather than retract it, we’ll just leave it as evidence of this day’s mass hysteria and leave it at that.